Devil's Head Dungeon

Devil's Head Dungeon is the name Hogsfooters give a structure just out of town. It has attracted many treasure-hunters over the years, but none are said to have re-emerged.

It has a menacing exterior; there’s a pyramidal base about 50 feet tall, with a staircase in the centre leading up. At the top, there’s huge, fearsome looking stone head, with great popping eyes and horns. The entrance is the face’s mouth; open, screaming.

Alistair Humbolt got a ominous feeling approaching the structure. Gall Cloek determined that the entire thing had a faint magical aura. The party determined that the structure wasn't ancient, but perhaps 200-300 years old; the intimidating architectural style was developed after the Yentish invasion to scare them off.

Papa Widefield claims that dark wizards use to live here as recently as when he was a boy, and that they were infamous for ambushing and killing the great warrior Vandir and taking his magic horn, presumably still hidden away in the dungeon.

Getting past the first level's many traps and undead enemies, the party found some dead mages on the second floor - a summoning ritual had gone awry, and the fiend they summoned killed them, but remained trapped. The party slayed the fiend - and an undead spellcaster who wished to free it - but Darthena died in the battle.

The party found Vandir's Horn here, as well as the Ring of the Medium